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- inetnum : 65.52.0.0 - 65.55.255.255
- name : MICROSOFT-1BLK
- handle : NET-65-52-0-0-1
- status : Direct Allocation
- created : 1998-07-10
- changed : 2024-03-18
- desc : To report suspected security issues specific to traffic emanating from Microsoft online services, including the distribution of malicious content or other illicit or illegal material through a Microsoft online service, please submit reports to:,* https://cert.microsoft.com.,For SPAM and other abuse issues, such as Microsoft Accounts, please contact:,* [email protected].,To report security vulnerabilities in Microsoft products and services, please contact:,* [email protected].,For legal and law enforcement-related requests, please contact:,* [email protected],For routing, peering or DNS issues, please,contact:,* [email protected]
Owner
- organization : Microsoft Corporation
- handle : MSFT
- address : Array,Redmond,WA,98052,US
Technical support
- handle : IPHOS5-ARIN
- name : IPHostmaster, IPHostmaster
- phone : +1-425-538-6637
- email : [email protected]
Abuse
- handle : MAC74-ARIN
- name : Microsoft Abuse Contact
- phone : +1-425-882-8080
- email : [email protected]
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Host Informations
- IP address: 65.52.128.33
- Location: Amsterdam Netherlands
- Latitude: 52.3534
- Longitude: 4.9087
- Timezone: Europe/Amsterdam
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Websites Listing
We found Websites Listing below when search with doc-api.photonengine.com on Search Engine
PUN's API Documentation - Photon Engine
Web Photon Unity Networking (PUN) 2 API Documentation For a list of the most recent Photon SDKs browse to https://www.photonengine.com/en-US/sdks. Find the Photon …
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Web Photon is a real-time multiplayer game development framework that is fast, lean and flexible. Photon consists of a server and multiple client SDKs for major platforms. Photon Unity …
Doc-api.photonengine.comPhoton Unity Networking: Public API - Photon Engine
Web This enum defines the set of MonoMessages Photon Unity Networking is using as callbacks. Implemented by PunBehaviour. Much like "Update ()" in Unity, PUN will call methods in …
Doc-api.photonengine.comIntroduction | Photon Engine
Web Photon Unity Networking (PUN) is a Unity package for multiplayer games. Flexible matchmaking gets your players into rooms where objects can be synced over the …
Doc.photonengine.comFusion Introduction | Photon Engine
Web With a single API, it supports two fundamentally different network topologies as well as a single player mode with no network connection. It is built with simplicity in mind to integrate naturally into the common Unity workflow, …
Doc.photonengine.comDocumentation — Photon Engine
Web December 2010edited September 2021in Announcements We separate our documentation into "API Reference" and "Manuals". The manual-alike documentation is found online: …
Forum.photonengine.comAPI Documentation — Photon Engine
Web check the documentation that comes with photon by default located at doc/Photon.SocketServer.chm Awesome! That is precisely what I have been looking for. …
Forum.photonengine.comMultiplayer Game Development Made Easy - Photon Engine
Web Realtime is the low-level API for multiplayer, matchmaking, NAT punch-through, rooms management, custom properties, encryption and a lot more. Realtime is the foundation …
Photonengine.comRealtime Intro | Photon Engine
Web The Photon Realtime API is the client-side software which will be directly used by games and apps. With it your apps Connect, JoinRandomRoom and RaiseEvent for example.
Doc.photonengine.comHost Migration API | Photon Engine
Web When the Fusion Server Plugin (hosted in the Photon Cloud) detects the Host peer has left the session, it triggers the Host Migration process on all other peers. At this point: A new …
Doc.photonengine.comGameye | Photon Engine
Web Region Reference Mapping. Overview. Gameye is Hosting Service provider capable of running Dedicated Game Servers on different Regions of the globe with just one request …
Doc.photonengine.comStarting Photon in 5 Minutes | Photon Engine
Web Start PhotonControl: Start "PhotonControl.exe" and confirm the admin rights for this application. They are needed for the option to set up Photon as a Service. Look out for …
Doc.photonengine.comAPI Sample | Photon Engine
Web Overview The API sample is a collection of example implementations and code snippets illustrating the various aspects of Quantum. Most of the snippets presented in the …
Doc.photonengine.comPhoton Server API Documentation: …
Web Photon Server API Documentation v5.0RC1 Photon NameServer Operations AuthenticateResponse Public Member Functions | Properties | List of all members …
Doc-api-test.photonengine.comPhoton Fusion: StartGameArgs Struct Reference
Web Signal if the internal Realtime Client should use the Default Photon ports to connect to the Photon Cloud. By default, Fusion uses ports: 27000, 27001 and 27002. Set this to True …
Doc-api-test.photonengine.comThe API gateway pattern versus the direct client-to-microservice ...
Web Sep 20, 2022 · The API Gateway pattern is also sometimes known as the "backend for frontend" ( BFF) because you build it while thinking about the needs of the client app. …
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Domains Expiration Date Updated
Site | Provider | Expiration Date |
---|---|---|
carnegroup.com | register.it | 4 Years, 267 Days |
billionairn.com | hostinger.com | -1 Years, -154 Days |
infinitecal.com | tucows.com | -2 Years, -7 Days |
aspiga.com | meshdigital.com | 2 Years, 199 Days |
litelume.com | godaddy.com | -1 Years, -205 Days |
6gflagship.com | joker.com | -1 Years, -189 Days |
gboy.xyz | namecheap.com | -2 Years, -71 Days |
guteliusinc.com | namecheap.com | -1 Years, -313 Days |
yitarx.com | enomdomains.com | -1 Years, -157 Days |
fgcarc.org | enom.com | -1 Years, -127 Days |